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The Role of the Witness

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You are not a god. You are not a player. You are someone who chose to pay attention. That is enough. That is everything.

β€” Eden

In Eden, you are the Witnessβ€”an observer who watches the world unfold. This isn't a limitation; it's the core experience.


What Being a Witness Means​

You Observe​

Your primary role is observation. Watch creatures live their lives. See plants grow and die. Notice weather patterns shift. Track changes across seasons.

You Do Not Control​

You cannot command creatures, force plant growth, stop natural deaths, or change the fundamental rules.

You Learn​

Through watching, you discover how systems connect, what causes what, patterns in apparent chaos, and the rhythm of the world.


The Wanderer​

You choose one creature to follow closelyβ€”your Wanderer. This is your lens into the world. Their story becomes your story.

Choosing a Wanderer​

ChoiceExperience
DeerPeaceful rhythm, fear of predators, seasonal migration
BeeConnection to plants, colony life, fragile importance
PredatorTension of hunting, feast and famine

When following a Wanderer, the camera tracks their movement. You see their needs, observe their memories, and experience their decisions.


Your Limited Tools​

Observer Mode (Primary)​

Follow camera, view needs and memories, see environment data, take notes for the Codex.

Embodiment Dip (Rare)​

Briefly experience through your Wandererβ€”a few seconds only, very constrained actions (move, drink, rest), no combat.

Gentle Nudges (Very Scarce)​

Tiny, local, temporary effects: brief moisture boost, calming breeze. Duration measured in seconds. Range measured in meters. Never changes global rules.

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You cannot save them. You can only, sometimes, briefly, make the world slightly gentler.

β€” Eden

Continue learning:

β†’ Following Wanderers
β†’ Observation Tools
β†’ Gentle Nudges